How we score games

We read Steam reviews with a language model and score 25 indicators in 8 categories. Here is exactly how, and where it falls short.

What the number means

Every review that mentions a category gets a score from −5 to +5 for it. A game's category score is the average of the reviews that mentioned it — reviews that say nothing about sound do not drag its sound score toward zero. The overall score on game pages is that same scale mapped to 0–100.

So far: 500 games, 196,347 reviews read.

The 25 indicators

Chosen by how often players actually bring them up. Anything mentioned in under 3% of reviews was dropped or merged into a neighbour.

Gameplay
Progression · Difficulty · Onboarding · Freedom · Strategy · Controls & feel
Controls, difficulty, progression and depth
Story & World
Story · Characters · World
Plot, characters and the world
Content Volume
Volume · Variety · Replayability
How much there is to do, variety and replay value
Visuals & Sound
Visuals · Audio
Graphics, art style, music and sound
Multiplayer
Playing together · Community
Playing with others and the community
Fairness
Anti-cheat · Monetization · Balance · Matchmaking
Pricing, balance, cheaters and matchmaking
Tech & Ops
Stability · Performance · Netcode · Developer support
Bugs, performance, servers and developer support

Where it falls short

Things to keep in mind when you read a score. We would rather tell you than have you find out.

Where the numbers next to the score come from

Review counts, rating labels, prices and discounts, release dates and update posts all come from Steam directly and are refreshed daily. We do not estimate sales — Steam does not publish them. Where you see a ranking called Trending, it is counting reviews posted in the last 90 days.