Noita
PhysicsRoguelikeDifficultPixel GraphicsDungeon Crawler

Noita

Franchise
Store page updated
Feb 10, 2023
Price
— · Steam store ↗

Review Analysis Score

85.1/ 100

Based on 423 reviews from the past 1 year

Steam User Rating
Recent 😄 Very Positive 93% of 420
All time 🤩 Overwhelmingly Positive 95% of 88,833
“completely novel and intriguing experience with tons of interesting and fun mechanics”

How it holds up

−50+5
Gameplay
+0.85
Difficulty -0.06
“게임이 갑자기 죽이며 불공정한 난이도 스파이크가 있다” (106)

🔒 5 more indicators

Story & World
+2.09
World +3.67

🔒 2 more indicators

Content Volume
+2.93
Replayability +4.22
“every run feels different with randomised loot and geology” (37)

🔒 2 more indicators

Visuals & Sound
+3.35
Visuals +3.33

🔒 1 more indicators

Multiplayer
+1.26

Not enough data — only 4% of reviews mention this.

Playing together +2.18

🔒 1 more indicators

Fairness
-2.14

Not enough data — only 7% of reviews mention this.

Balance -3.35
“unfair game that requires exploits to win, only lets you win by playing unfair” (7)

🔒 3 more indicators

Tech & Ops
-1.47

Not enough data — only 9% of reviews mention this.

Stability -2.84
“frequent bugs, crashes, corrupted saves” (12)
[h3] noita是我近一两年玩过的游戏中最难给出单纯好或坏的评价的一款。 [/h3] 为什么这么说呢?因为他的优点缺点都过于恐怖,且和部分前期赤石后期爽玩的游戏不一样,在这游戏接触到的内容越多,你在感受解密设计、世界观故事的庞大、法术原理深度的同时,也很难避免地会遇到各种严重的bug、满怀恶意或是莫名其妙的设计等等。整个游玩过程中优缺点像在赛跑一样,直到最后都没有拉开差距,现在想想我对这个游戏评价最高的时候或许还是前二十个小时,也就是没通关和刚刚顺利通关普通七层的时候,和这个游戏很多评测的时间应该差不多。 法杖运行和各种法术设计是我觉得这个游戏最为出彩的地方了,从基础的牌组理论、到回绕、追加触发、条件法术、普通复制与各种字母的复制、递归。深度与复杂度在自己玩过的游戏中找不到对手,且很多设计不仅合理也很优雅,让玩家能够在几个格子的法杖中构造出毁天灭地的能力。ok,单这一点几乎是能满分100分给到120分的程度,而这120分几乎会在他自己引出(或者说暴露)的其他内容上的缺陷中扣光。首先是对于如此高的复杂度与极深的深度,noita给的指引是: 圣山中显示最后运行法术的屏幕,以及一个随便打打就会被破坏的测伤害石像,似乎觉得玩家自己试一试是最好的指引,但上面说的很多内容与法术原理,那块屏幕其实都没办法给出一个很直观的解释,因为只能显示最后一次,而中间的弃牌、复制等巨量内容都没办法通过那块

🔒 3 more indicators

Scores are the average of reviews that mention each category (−5 to +5). Fainter bars were mentioned by fewer reviews; grey means too few to trust. Tap a category ▾ to see what drives it.

Steam review activity

% positive over time
since launch, by month · major update
90%92%94%96%98%100%
Sep 2019Sep 2026
Reviews
per day · 409 reviews, peak 23/day
02550
Aug 19Sep 16

Steam only gives daily counts for the last 30 days; longer ranges are by month. Months with fewer than 10 reviews are left out of % positive. "Show updates" marks major updates and DLC the developer posted on Steam (since about 2020) — hover a column to see % positive the month before and after.

Review languages

Languages of the 423 reviews we analyzed from the past year — not all Steam reviews.

  • English44%
  • Russian16%
  • Chinese16%
  • Japanese5%
  • Spanish5%
  • Portuguese4%
  • Other9%

🔒 Scores broken down by language — how Russian or Chinese players rate each category — are in the paid dashboard.

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All 25 indicators, 3-month and 6-month trends, and per-language breakdowns — in the dashboard.

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