RimWorld ▶ Trailer
RimWorld screenshot 1RimWorld screenshot 2
IndieSimulationStrategyColony SimBase BuildingSurvivalManagementSandbox

RimWorld

A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.

Developer
Ludeon Studios
Publisher
Ludeon Studios
Franchise
Release date
Oct 17, 2018
Store page updated
Jun 29, 2026
Price
−20% $34.99 $27.99 · Steam store ↗

Review Analysis Score

90.6/ 100

Based on 400 reviews from the past 1 year

Steam User Rating
Recent 🤩 Overwhelmingly Positive 97% of 1,432
All time 🤩 Overwhelmingly Positive 98% of 246,423
“Good game with 4000+ hours played”

How it holds up

−50+5
Gameplay
+1.90
Freedom +4.46
“complete freedom to play peacefully or engage in dark gameplay” (33)

🔒 5 more indicators

Story & World
+3.88
World +4.25
“the game creates profound emotional moments through emergent storytelling and philosophical depth” (14)
我玩 RimWorld 的第八个年头,终于修好了一艘飞船,送走所有殖民者。看着屏幕上的“任务完成”,我却没关游戏,而是把视角拉回那片废墟——那个只剩下疯掉的机械体、发霉的简易床、和满地狼藉的营地。我突然明白:这个游戏从来不是关于“离开”,而是关于“留下”。留下什么,以及如何留下。 刚开始你以为这是“科幻版模拟人生”。盖房子、种田、分配工作,看着小人们忙来忙去,像在看一窝文明的蚂蚁。直到第一场雷击引发的野火,烧掉了你所有的土豆储备。 你才懂:RimWorld 不是建造游戏,是关于脆弱的哲学实验。你的殖民者会因为卧室少了一平方而崩溃,会因为爱人被海盗打死而陷入消沉,会在丰收节派对上突然发疯,拿起燃烧瓶烧掉整座粮仓。这里的人,比现实里的人更像人——因为他们从不掩饰自己的愚蠢、偏执和不可理喻。 你开始学会的不是“优化”,是“妥协”。 那个只会在社交的艺术家,你养着他,因为他的雕塑能卖钱。 那个有枪械专精却是个纵火狂的士兵,你用他守夜,但要在他房间门口放一桶水。 那个年迈的医生,肾衰竭了,你从俘虏身上摘了一颗健康的给他——道德是什么?在这里,是“明天还能不能醒来”的问题。 事件表是这个游戏最天才的设计。它从不按“难度曲线”出牌。 可能连续三个季节风调雨顺,让你误以为自己是天才管理者。 然后第四年的冬天,同时发生:瘟疫、机械族突袭、贸易商队带来狂犬病、和一颗陨石砸坏了你唯一的发电机。 你手忙脚

🔒 2 more indicators

Content Volume
+3.93
Replayability +4.61
“every playthrough tells a different story with new challenges” (59)

🔒 2 more indicators

Visuals & Sound
+2.88

Not enough data — only 6% of reviews mention this.

Visuals +2.17

🔒 1 more indicators

Multiplayer
+3.51

Not enough data — only 7% of reviews mention this.

Community +3.85

🔒 1 more indicators

Fairness
-2.29
Monetization -1.57
“Price increased multiple times” (52)
好玩,但是价格是否过于昂贵?是否该给创意工坊的作者们磕一个!萌新时期想尝试一下先玩原版后加mod,发现玩不下来,没有玩的欲望,然后整了一个整合包,因为可爱的狐狸,鼠鼠,米莉拉和猫猫,以及傻狗,把我留了下来,然后才慢慢的去了解,去喜欢上的,说实话,你这游戏能涨这么多次价格,还能有人买,是否该去给创意工坊的作者们磕一个呢?!

🔒 3 more indicators

Tech & Ops
-0.91
Developer support +1.52

🔒 3 more indicators

Scores are the average of reviews that mention each category (−5 to +5). Fainter bars were mentioned by fewer reviews; grey means too few to trust. Tap a category ▾ to see what drives it.

Steam review activity

% positive over time
since launch, by month · major update DLC
90%92%94%96%98%100%
Jul 2016Sep 2026
Reviews
per day · 1,395 reviews, peak 62/day
050100
Aug 19Sep 16

Steam only gives daily counts for the last 30 days; longer ranges are by month. Months with fewer than 10 reviews are left out of % positive. "Show updates" marks major updates and DLC the developer posted on Steam (since about 2020) — hover a column to see % positive the month before and after.

Review languages

Languages of the 400 reviews we analyzed from the past year — not all Steam reviews.

  • English25%
  • Chinese21%
  • Russian20%
  • Spanish8%
  • Portuguese7%
  • Korean6%
  • Other13%

🔒 Scores broken down by language — how Russian or Chinese players rate each category — are in the paid dashboard.

Recommended games

Was this analysis useful?

🔒 Read the reviews behind this

All 25 indicators, 3-month and 6-month trends, and per-language breakdowns — in the dashboard.

Learn more

Comments 0

Played RimWorld? Agree with the score, or think we missed something? Tell other players.

Accounts are not open yet — comments and voting are coming soon.