Total War: THREE KINGDOMS ▶ Trailer
Total War: THREE KINGDOMS screenshot 1Total War: THREE KINGDOMS screenshot 2
ActionStrategyHistoricalWarTurn-Based StrategyGrand StrategyRTS

Total War: THREE KINGDOMS

Unite Ancient China under your rule through a thrilling blend of turn-based empire building and real-time battles. Use the Guanxi System and diplomacy to forge alliances, and build powerful armies with hundreds of unique infantry, cavalry and war machine units.

Developer
CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)
Publisher
SEGA, Feral Interactive (Mac), Feral Interactive (Linux)
Franchise
Total War
Release date
May 23, 2019
Store page updated
Jun 1, 2026
Price
$39.99 · Steam store ↗

Review Analysis Score

68.2/ 100

Based on 387 reviews from the past 1 year

Steam User Rating
Recent 😄 Very Positive 82% of 209
All time 😄 Very Positive 82% of 93,724
“emotionally moved by gameplay experience, memorable moment with grandfather's memory”
第一次通关用的刘备,关羽先死,张飞后死,玄德一个人撑到85岁。 统一是早统一了,后来一直想着清除全派系,囊括整个版图,所以继续玩。 结果最后在撑了一整局、离两个回合扫清四海的时候,刘备在春天老死了,不过那个冬天我特意操纵他跟诸葛亮去了长安过冬。 我如今24岁半,我爷爷在老家窑洞里炕上给我念三国演义是在很远很远的时候了。 我无法追回我的童年,现在是如长安冬天一样冰冷的现实。

How it holds up

−50+5
Gameplay
+0.59
Strategy +2.05
“gameplay itself is wonderful” (36)

🔒 5 more indicators

Story & World
+1.66
World +2.52
“immersive atmosphere, feels like coming home, water-ink art captures the era perfectly” (18)
当年这游戏刚出的时候没赶上,今年Epic送了才正式入坑。玩完之后的心情挺复杂——一边觉得“CA是真懂三国”,一边又忍不住骂“CA你是真会留一手”。 [h2]先说最打动我的地方:这确实是给中国人的三国[/h2] 之前玩全战其他作品,哪怕是历史题材,总隔着一层。但《三国》不一样——从打开游戏的第一秒,你就知道自己回家了。 [h3]本地化做得太到位了[/h3] 全中文配音,不是那种生硬的翻译腔。武将单挑时的叫阵、战场上的发号施令、谋士献计时的语气,都听得出来是用心打磨过的。有些台词还埋了历史梗,老三国迷听了会心一笑。 配乐也讲究。主菜单的古琴,战场的鼓点,胜利时的号角——用的都是中国民乐,但又不显得土。有玩家说得好:[i]“这游戏的BGM一响,我就想穿回去砍董卓。”[/i] [h3]水墨风的美术很有味道[/h3] 加载界面的水墨画,兵牌的国画风格,建筑的飞檐斗拱——不是那种“外国人理解的中国特色”,而是真的能让你觉得“哦,这就是那个时代”。虽然游戏引擎本身不算顶尖,但美术风格撑住了场面。 [h2]核心玩法:两种模式,两种快乐[/h2] 这游戏最有意思的设定,是提供了“演义模式”和“史实模式”双轨制。 [h3]演义模式:三国无双版全战[/h3] 演义模式下,关羽真的能“万军之中取上将首级”。武将单挑系统做得挺带感——你派赵云去叫阵,对面如果接了,两人就会在阵前单挑,周围士兵自动让出一片空地

🔒 2 more indicators

Content Volume
+0.68
Volume +0.15

🔒 2 more indicators

Visuals & Sound
+2.72
Visuals +2.69
“top-tier art presentation, excellent battle system and strategic framework” (37)
《全面战争:三国》本可以成为一一部神作——它拥有优秀的战斗系统、深厚的战略框架、顶级的艺术表现力,以及全球数亿三国爱好者的情感基础。它差一步就能触摸“神作”的王冠,却因CA的商业短视与开发资源倾斜不足,最终沦为一块未被雕琢完的璞玉。

🔒 1 more indicators

Multiplayer
+1.00

Not enough data — only 7% of reviews mention this.

Community +2.22

🔒 1 more indicators

Fairness
-2.86
Balance -2.24
“cavalry too overpowered, infantry severely weakened, dominates every battle outcome” (21)
当年这游戏刚出的时候没赶上,今年Epic送了才正式入坑。玩完之后的心情挺复杂——一边觉得“CA是真懂三国”,一边又忍不住骂“CA你是真会留一手”。 [h2]先说最打动我的地方:这确实是给中国人的三国[/h2] 之前玩全战其他作品,哪怕是历史题材,总隔着一层。但《三国》不一样——从打开游戏的第一秒,你就知道自己回家了。 [h3]本地化做得太到位了[/h3] 全中文配音,不是那种生硬的翻译腔。武将单挑时的叫阵、战场上的发号施令、谋士献计时的语气,都听得出来是用心打磨过的。有些台词还埋了历史梗,老三国迷听了会心一笑。 配乐也讲究。主菜单的古琴,战场的鼓点,胜利时的号角——用的都是中国民乐,但又不显得土。有玩家说得好:[i]“这游戏的BGM一响,我就想穿回去砍董卓。”[/i] [h3]水墨风的美术很有味道[/h3] 加载界面的水墨画,兵牌的国画风格,建筑的飞檐斗拱——不是那种“外国人理解的中国特色”,而是真的能让你觉得“哦,这就是那个时代”。虽然游戏引擎本身不算顶尖,但美术风格撑住了场面。 [h2]核心玩法:两种模式,两种快乐[/h2] 这游戏最有意思的设定,是提供了“演义模式”和“史实模式”双轨制。 [h3]演义模式:三国无双版全战[/h3] 演义模式下,关羽真的能“万军之中取上将首级”。武将单挑系统做得挺带感——你派赵云去叫阵,对面如果接了,两人就会在阵前单挑,周围士兵自动让出一片空地

🔒 3 more indicators

Tech & Ops
-3.16
Developer support -3.38
“CA stopped updates and maintenance angered many players” (49)

🔒 3 more indicators

Scores are the average of reviews that mention each category (−5 to +5). Fainter bars were mentioned by fewer reviews; grey means too few to trust. Tap a category ▾ to see what drives it.

Steam review activity

% positive over time
since launch, by month · major update DLC
10%30%50%70%90%
May 2019Sep 2026
Reviews
per day · 208 reviews, peak 16/day
01020
Aug 20Sep 17

Steam only gives daily counts for the last 30 days; longer ranges are by month. Months with fewer than 10 reviews are left out of % positive. "Show updates" marks major updates and DLC the developer posted on Steam (since about 2020) — hover a column to see % positive the month before and after.

Review languages

Languages of the 377 reviews we analyzed from the past year — not all Steam reviews.

  • English39%
  • Chinese37%
  • Korean6%
  • Spanish4%
  • French3%
  • Portuguese2%
  • Other8%

🔒 Scores broken down by language — how Russian or Chinese players rate each category — are in the paid dashboard.

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