鬼谷八荒 Tale of Immortal ▶ Trailer
鬼谷八荒 Tale of Immortal screenshot 1鬼谷八荒 Tale of Immortal screenshot 2
ActionAdventureIndieRPGSimulationManagementSingleplayerMythologySandboxTactical RPG

鬼谷八荒 Tale of Immortal

Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.

Developer
鬼谷工作室
Publisher
鬼谷工作室, Lightning Games
Franchise
Release date
May 26, 2023
Store page updated
Jan 27, 2026
Price
−35% $19.99 $12.99 · Steam store ↗

Review Analysis Score

59.2/ 100

Based on 423 reviews from the past 1 year

Steam User Rating
Recent 🙂 Mostly Positive 75% of 171
All time 😐 Mixed 56% of 224,748
“addictive game, 54 hours played, genuinely good game despite needing mods”
54 小时通关游戏 已经有一段时间没有玩到这么上瘾的游戏了 先说结论, 在各种mod的加持下,真是个好游戏 需要传送mod帮你跑腿这是刚需 需要 功法mod帮你升级功法,一本筑基期的好功法用不到登仙就很离谱,这样也护肝 可以来一个突破材料双倍掉落的mod,护肝 游戏真的是好游戏 需要一些小打磨 游戏制作者真的应该给moder磕头 如果没打mod我绝对打不完到结局

How it holds up

−50+5
Gameplay
-0.68
Progression -1.60
“character death permanent, cannot be saved despite progression” (32)
第一次玩这个的时候什么都不明白,也没查攻略,一个人在新手村逛来逛去,稀里糊涂地救下了个被追杀的女孩子。 后来过月的时候这个女孩老是和我说话,可我不想说话,我想变强。满地图跑杀怪攒材料。 再后来我送她东西,乱七八糟的东西就能涨很多好感度。她说有我真好。我说那我们结婚吧。 那时候我还是永宁州一个小小的、名不见经传的小修士。她对我说,我好想你,想和我一直在一起。 后来打天道之气的时候我要死了,她突然就过来了,让我先走,自己死了。 她一个人要走那么远的路呢,连元婴都不是,死了就死了,救也救不了。 后来我开了很多档,当过八荒第一剑修,御龙山庄宗主,仙盟盟主,我成了八荒里的第一人了,我终于叱诧风云出人头地了, 可再没有一个人对我说,夫君,我来救你了。

🔒 5 more indicators

Story & World
+0.19
Story -0.35

🔒 2 more indicators

Content Volume
-0.01
Variety -3.04
“same content recycled, no new interesting material added” (99)
鸭科夫销量破300W了,特意回来评价这B游戏。这游戏我从刚出就开始玩了,一共玩了100多小时。每次看到更新都期待着能出点有意思的内容,结果来回就那么点内容,没一点可玩性,创意工坊当初也是藏着掖着一直不出,还老想着交玩家做事。我相信大部分人玩这游戏是来体验当小说主角各种爽的,不是来赛博搬砖的。从最初的好评如潮刀如今的差评之王也是让人唏嘘,只能说历来不管是干什么,跟人民对着干就没有好下场。

🔒 2 more indicators

Visuals & Sound
+1.11
Visuals +1.37
“art style is the only redeeming quality” (20)
升级打龙虾的游戏,除了美术一无是处的垃圾,非要玩最好开着修改器玩,制作组还很喜欢自我感动,开篇搞个游戏更新历程强制播放,不能退出,逼着所有玩家看完,这游戏制作组的其他人都应该给美术磕一个头

🔒 1 more indicators

Multiplayer
-0.25

Not enough data — only 8% of reviews mention this.

Community -1.00

🔒 1 more indicators

Fairness
-3.26
Balance -3.48
“difficulty spikes wildly, one-shot killed after easily defeating enemies” (16)
上一秒还能轻松秒怪,下一秒被按在地上锤,作者拿龟头填的数值

🔒 3 more indicators

Tech & Ops
-2.26
Developer support -1.92

🔒 3 more indicators

Scores are the average of reviews that mention each category (−5 to +5). Fainter bars were mentioned by fewer reviews; grey means too few to trust. Tap a category ▾ to see what drives it.

Steam review activity

% positive over time
since launch, by month · major update DLC
0%20%40%60%80%100%
Jan 2021Sep 2026
Reviews
per day · 167 reviews, peak 11/day
01020
Aug 19Sep 16

Steam only gives daily counts for the last 30 days; longer ranges are by month. Months with fewer than 10 reviews are left out of % positive. "Show updates" marks major updates and DLC the developer posted on Steam (since about 2020) — hover a column to see % positive the month before and after.

Review languages

Languages of the 423 reviews we analyzed from the past year — not all Steam reviews.

  • Chinese74%
  • English17%
  • Portuguese3%
  • Korean3%
  • Russian1%
  • Thai0%
  • Other1%

🔒 Scores broken down by language — how Russian or Chinese players rate each category — are in the paid dashboard.

Recommended games

This game is strongest in
Visuals & Sound
. Other games players rate highly for it:

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🔒 Read the reviews behind this

All 25 indicators, 3-month and 6-month trends, and per-language breakdowns — in the dashboard.

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