Sid Meier’s Civilization® VI ▶ Trailer
Sid Meier’s Civilization® VI screenshot 1Sid Meier’s Civilization® VI screenshot 2
StrategyTurn-Based StrategyMultiplayerHistoricalGrand StrategySingleplayer

Sid Meier’s Civilization® VI

Expand your empire, advance your culture and go head-to-head against history’s greatest leaders. Will your civilization stand the test of time?

Developer
Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Publisher
2K, Aspyr (Mac), Aspyr (Linux)
Franchise
Sid Meier's Civilization
Release date
Oct 20, 2016
Store page updated
Jul 21, 2026
Price
$59.99 · Steam store ↗

Review Analysis Score

83.8/ 100

Based on 404 reviews from the past 1 year

Steam User Rating
Recent 😄 Very Positive 89% of 1,044
All time 😄 Very Positive 86% of 379,169
“fun gameplay despite district system complaints”

How it holds up

−50+5
Gameplay
+1.55
Strategy +3.58
“Multiple distinct victory paths with strategic depth” (58)
文明6的胜利方式有5种分别是科技、文化、统治、宗教、外交 1.统治:你把所有文明的首都占领了就可以了,但是因为有忠诚度的原因,建议你把所有城市都占领. 2.文化:说的直白点,就是让其他国家的人来你的国家旅游,最直接的方式是把其他国家灭了,这样都是你国家的人了,你就可以文化胜利了。 3.科技:说直白点就是到后期会解锁项目,你要飞出地球,但是其他国家可能会比你更快进行系外探索,并且会干扰你,所以我的建议是你把其他国家灭了,这样你就可以安安心心的发展科技,飞出去了。 4.宗教:说直白点就是让其他国家大部分城市信仰你你的宗教,但是其他国家也会宣传自己的宗教,来回拉扯很麻烦,所以我的建议是你把其他国家给灭了,这样都会变成你的国家,你就只需要在本国传教,而且宣战状态下,你可以直接审判其他国家的传教士,能很大程度上避免自己国家的宗教被洗了。 5.外交:个别奇观,世界会议,以及一些竞赛会获得外交点数,但是不管是抢奇观,还是世界会议投票或者竞赛得分,你要搞这些就不可避免的军事实力会下降,可能会导致其他国家向你宣战,所以我的建议是你把其他国家给灭了,这样就没有其他国家世界会议就不需要投票,也没有其他国家跟你抢奇观,也不需要去搞竞赛得分了。 Civilization VI has five victory conditions: Science, Culture, Domination, Religio

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Story & World
+2.47
World +3.92

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Content Volume
+2.91
Volume +3.48
“excellent value, all content for dozens of yuan” (15)
没有动辄成百上千的dlc,没有每次版本更新后仿佛蜕变成新游戏的玩法迭代,没有为了强推新内容而被故意削弱的旧内容,没有时不时冲突的诡异排序mod。虽然文明7已经发售的现在文明6早已停更,但也阴差阳错避免了隔壁《群星》每次版本更新都仿佛新游戏的尴尬,反倒成为了自己迄今为止体验最好的4x游戏之一。按现在的折扣来算几十块钱就可以体验所有内容,对于我这样的非系列粉丝玩家而言无疑比直接入新作要划算许多。 作为回合制4x游戏,自己一开始的体验是非常不适应的,毕竟自己最早接触的4x游戏是隔壁p社的群星钢丝之流,半即时的操作与文明系列的回合制行动模式差别还是相当明显的,再加上每个4x游戏都必不可少的复杂机制与初期入坑门槛,以至于入坑以来的前五十多个小时基本都是在一边看数小时长的攻略视频一边对照游戏内容的马拉松战局中度过。但是在渐渐适应游戏节奏后,一贯对回合制有成见的我也毫不意外地陷入了“下一个回合”的困局。虽然区区一百多小时的总时长还不足以让自己挑战高难ai,研究出各种神奇的专属打法,但在(相对)短暂的游玩过程中,文明6给了我与其他4x游戏同样的快乐。后来在大佬的介绍下我又体验到了和而不同与黄金时代两个超大型组合mod,说实话,连原版机制都不熟练的我并没能完整品味到这两大mod的乐趣,但也因此我有幸接触到了丰富的mod领域,游戏内部自带的mod分组功能避免了隔壁需要在启动器载入mod的不便,在自己d

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Visuals & Sound
+3.18
Visuals +2.43

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Multiplayer
+1.15
Playing together +2.46
“amazing with friends, one more turn addiction, hilarious emergent gameplay” (16)

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Fairness
-2.76
Monetization -1.47
“forced to allow data theft in updated user terms to play” (23)
I've been playing the Civilization series for over 12 years, so I used to believe that each generation of Civilization would gradually improve. But I never expected 2K to update its user terms, forcing me to allow programs to steal my personal information while I'm playing. I can't imagine what a game company's purpose would be in setting such terms. Therefore, I strongly suggest you carefully consider this factor before purchasing and patiently read other people's reviews. If those reviews make you hesitant to buy any 2K game, please trust them. 文明系列游戏我已经玩了超过12年了,因此,我曾经相信文明每一代能够逐渐变得更好。但万万没想到,

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Tech & Ops
-2.58
Developer support -1.42

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Scores are the average of reviews that mention each category (−5 to +5). Fainter bars were mentioned by fewer reviews; grey means too few to trust. Tap a category ▾ to see what drives it.

Steam review activity

% positive over time
since launch, by month · major update DLC
20%40%60%80%100%
Oct 2016Sep 2026
Reviews
per day · 1,017 reviews, peak 57/day
050100
Aug 19Sep 16

Steam only gives daily counts for the last 30 days; longer ranges are by month. Months with fewer than 10 reviews are left out of % positive. "Show updates" marks major updates and DLC the developer posted on Steam (since about 2020) — hover a column to see % positive the month before and after.

Review languages

Languages of the 404 reviews we analyzed from the past year — not all Steam reviews.

  • English28%
  • Chinese19%
  • Russian13%
  • Portuguese10%
  • Spanish7%
  • German5%
  • Other19%

🔒 Scores broken down by language — how Russian or Chinese players rate each category — are in the paid dashboard.

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